Game Development
From ReThinkWiki
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Unit Background
The Game Development unit is all about taking your game concept demo and developing it into a complete, playable game. In order to make a project succeed (whether its a game or a building..) there has to be a detailed project plan. After coming up with a plan, development can start based on it.
The primary subjects in this unit are:
- Project plan -- your 'blueprint' for building the game.
- Programming in Flash -- learning more skills needed to build your game.
- Playable Game -- the implementation of your ideas into a final Flash game that can be played.
Unit Topics
This Unit introduces Project Planning and more advanced Flash skill needed to turn the demo into a playable game:
- Programming - Learn the basics of Action Script programming.
- Animation 2 - Study shape tweening and the use of motion guides to create animations.
- Programming 2 - Additional programming techniques using ActionScript such as if tests, looping and functions.
- Game Techniques 1 - Study ActionScript code to create a control loop, move a character and detect collisions.
- Game Techniques 2 - Develop code to accept keyboard and mouse input, organizing code, art and sound assets.
- Presentation - Learn how to present a project professionally and clearly.
- Playable Game Project - Suggestion for the Playable Game Project.

